I was looking for some textures earlier today, and came across a few of the original files I used when creating Sienna. Creating textures sounds like witchcraft sometimes, so I’ve put together a massively-oversized diagram showing how I put some of them together and the bits that went into their making.
It’s only really this size so I can show off my amazingly beautiful, hand-crafted textures in their original-size glory, since in-game (HL1 engine remember) they were reduced to a paltry 50% and made me cry like a girl… but then again it’s really very noisy, so the reduction actually made them look better.